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MANUAL.DOC
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1996-02-10
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BE SURE TO READ THE READ.ME FILE FOR LAST-MINUTE INFORMATION!!!
──────────────────────────────────────-
C O M P U T E R G A M E W E E K L Y
──────────────────────────────────────-
I s s u e 3
──────────────────────────────────────-
Week of February 18, 1996
Computer Game Weekly (CGW) is a new electronic newsletter dedicated to
gamers. Every other week, we will put out an issue of this small publication,
with a single featured game, one or two previews, an editorial, a flashback to
a classic game, and one or two other articles. This is not meant to be a full-
fledged electronic magazine; rather, it is simply a sort of newsletter. (Oh,
sorry about the name, but it _did_ start out as a weekly, not biweekly, zine.)
To use CGW, just type "CGW3" at the DOS prompt (inside the CGW direct-
ory, of course). You will be presented with a menu of five choices. Use the
up and down arrow keys to navigate this menu. Pressing <ESCAPE> will allow
you to quit. Pressing <ENTER> will allow you to read the article that you have
highlighted with the arrow keys.
At the menu, you can press "H" for help. Pressing "R" will run a DOS
shell session; type in "EXIT" and press <RETURN> to go back to the menu. If
you hit "S", one of two screen savers will appear. Pressing any key or moving
the mouse will return you to the menu. Pressing "X" from the menu will quit,
just like pressing <ESCAPE>.
All reviews and previews have a short summary at the end. If you don't
want to read a full review, just scroll to the end. By the way, the scale of
ratings (which is by no means meant to be objective) is as follows: EXCELLENT,
VERY GOOD, GOOD, FAIR, POOR, ABYSMAL. These ratings are based on play value,
bang for the buck, and replayability. Bells and whistles are considered only if
exceptionally good or horrendously bad.
If you want to print out any of the articles, the .DAT files are all
plain ASCII. Use a text editor to figure out which is which. They are organ-
ized sensibly and you should be able to figure it out. To print, either use
your text editor, or type COPY filename PRN: at the DOS prompt, where filename
is the name of the .DAT file. If your printer is on a serial port, the com-
mand would be COPY filename LPT1: (or LPT2:).
There are also some screen shots of certain games included; to view the
shots, all you have to do is type the name of the game (for instance, to see the
Daggerfall screen shots, type DFALL) at the DOS prompt. Some shots require Sup-
er VGA support. All screen shots are in executable format. Write to DJPS31D@
prodigy.com if you want them in other formats (.GIF, .JPG, .PCX, or .BMP only).
NOTE: You may distribute CGW to any friends, BBSs, or Internet sites you
wish, AS LONG AS YOU LEAVE ALL THE FILES INSIDE THE ARCHIVE! For your own per-
sonal use, you may destroy, delete, dismember, change, etc. anything inside CGW.
But for distribution, please leave it in its original form. Thank you!
For questions, comments, suggestions, etc., please e-mail the editor at
DJPS31D@prodigy.com. For now, enjoy this issue, and in a week or two, watch for
CGW4! It will feature Apogee's long-awaited DOOM clone, Duke Nukem II, along
with Rebel Assault II, and of course a lot more. Don't miss it!
-=≡<CGW3>≡=-